The Riddler’s Garden
Creative Director and Design: Juan Diaz Bohorquez
Creative Producer: Itamar Kubovy
Developer: Konrad Feiler
3D Animation: Rocket Frames
Production: Imaginary Places
Funded by MIT / CSAIL
The Riddler’s Garden is a XR art project funded by the MIT / CSAIL, created by Director Juan Diaz Bohorquez and Creative Producer Itamar Kubovy.
The installation features an interactive digital ecosystem, that grows according to the interaction of the community and the AI powered interaction with the Riddler, stuart of the secret forest.
Design & Develpment Process
Interaction
An AR portal to an ancient garden nourished by memories.
The installation features an interactive digital ecosystem, that grows according to the interaction of the community and the AI powered interaction with the Riddler, stuart of the secret forest.
Memories survive in the small AR mushrooms springing uparound the hall— where the visitors can discover what others have shared by interacting with a mushroom and tapping on them.
The ancient ecosystem was designed from the ground up. After an extensive exploration of the possible flora of this unique ecosystem we did a selection of trees, palms, lower plants and mushrooms. Each had a different function within the ecosystem and the interaction with the community.
Flora & Ecosystem
The exploration started with a research on ancient flora and plants native to the american ecosystems, their formal language and the varieties specific to each climate
Collector of stories, caretaker of the ancient sanctuary nourished by memories, ecosystem and the mediator in the interactivity with the community.